View all by axilirate
axilirate
Follow axilirate
Follow
Following axilirate
Following
Add To Collection
Collection
Comments
Devlog
Related games
Related
Megaloot
←
Return to Megaloot
Devlog
What a year... Updates are back!
February 09, 2024
by
themegaloot
1
#roguelike, #inventory management, #pixel art
Hey! Long time no see, I’ve been working on the game as usual and pushed an update recently and here’s what I added so far. Added 15 more enemies and a bunch of new items Removed item durability C...
Continue reading
Moving to Steam Playtest
September 05, 2023
by
axilirate
ill stop posting weekly updates here and update quite often on steam instead, you can request to playtest the game here: https://store.steampowered.com/app/2440380?snr=5000_5100___primarylinks...
Continue reading
Weekly Update 20 - HTML Fix and Simpler Gameplay
August 30, 2023
by
axilirate
- new items - new enemies - removed lots of stats - new armor logic - no more regeneration per battle - new card logic - im tired, feeling like the game is bad...
Continue reading
Weekly Update 19 - Balancing stuff
August 23, 2023
by
axilirate
market refresh scales with floor and wont get more expensive with each roll removed greed and stats that give gold changed how item rarity appears in the market removed market bias more enemies more i...
Continue reading
Weekly Update 18 - Divine +
August 16, 2023
by
axilirate
removed durability 2 new enemies new items removed edit button from deck screen new cards reworked items removed mana regen you will regen 25% health and 15% mana every battle instead of 100% dodge ch...
Continue reading
Weekly Update 17 - Content & Polish
August 09, 2023
by
axilirate
new items new character reworked adventurers tab massive balance changes now up to 3 enemies can spawn removed runes better stats tab better visuals for item sets item repricing buffed apple to 25% hp...
Continue reading
quick patch
August 03, 2023
by
axilirate
fixed market bug rebalanced enemies rebalanced market items locks are back...
Continue reading
Weekly Update 16 - return to basics
August 02, 2023
by
axilirate
complete ui redesign removed dungeons and a bunch of stuff more content number formatting enemy scaling rebalance removed true damage almost all items are changed improved textures for some items bett...
Continue reading
balance update
July 26, 2023
by
axilirate
refresh is back rebalanced items rebalanced enemies made efis less annoying item durability improvements (upgrading items will give it much more durability) items wont get damaged when attacking "weak...
Continue reading
Weekly Update 15
July 26, 2023
by
axilirate
i removed the dice... broken items are considered full price now made a map you need to complete to advance to the next level faster state transitions lowered enemy sprite res changed the base resolut...
Continue reading
Weekly Update 14
July 19, 2023
by
axilirate
added a lot of stuff this version, ill probably miss some of them here... - battles can include 2 enemies at the same time - new tiles with new items - shop refresh now costs gold - new graphics - bug...
Continue reading
Weekly Update 13
July 12, 2023
by
axilirate
i hated that the items in the shop are only first level, so i decided to make them have random level based on difficulty level. but that means that the dice lost its purpose so i had to rethink the di...
Continue reading
Weekly Update 12
July 05, 2023
by
axilirate
i'll assume someone actually reads this for once. ive changed a lot since the last version trying to make things more clear and balanced with some new content. ive also added some animations and impro...
Continue reading
Weekly Update 11
June 29, 2023
by
axilirate
ok, so I forgot this game was supposed to be a rogue like so I brought back the perma death. the game will be endless with an optional boss to end the run. as for updates... certain items can be bough...
Continue reading
(Weekly Update 10) Mini Patch
June 22, 2023
by
axilirate
removed timer fixed a bug with dodge chance added market icon fixed a bug with the dice...
Continue reading
Weekly Update 10
June 21, 2023
by
axilirate
1
new enemy spawn system nerfed moon item reworks new items difficulty will increase over time added stat page you select the adventurer pre game now added runes added a win streak added chests more stu...
Continue reading
Weekly Update 9
June 14, 2023
by
axilirate
#roguelike
dice changed again, now it will upgrade the item it landed on redone the item and stats logic, had to re add every item one by one added item durability, broken items remain in the inventory but provi...
Continue reading
Weekly Update 8
June 01, 2023
by
axilirate
improved visuals removed consumables reworked active items to weapons removed stamina reworked warriors ring reworked mask of cataclysm changed how gain work removed overdose and the way max health is...
Continue reading
Weekly Update 7
May 25, 2023
by
axilirate
- silver armor will reduce max mana% instead of reducing mana gain - removing rerolls, now the shop will refresh every time you buy an item - removing inventory restrictions - change to "gain" - chang...
Continue reading
Steam Release
May 24, 2023
by
axilirate
1
you can wishlist the game at: https://store.steampowered.com/app/2440380/Dicelike/...
Continue reading
Weekly Update 6
May 17, 2023
by
axilirate
- visual changes - balance changes - 2 modes (moon, endless) - added quick equip with right click - buffed loot drop - made item pricing stat based - all potions are common now - removed demonic souls...
Continue reading
Weekly Update 5
May 09, 2023
by
axilirate
1
- new items - added a way to "win" the game - ability cost is fixed now - more rewarding quests - contracts are for consumables only - removed selling - faster enemy scaling - more gold rewards - bug...
Continue reading
Resuming Development
May 08, 2023
by
axilirate
3
decided to finish the game after all, for now this means a few more characters, items, sounds, UI improvements and hopefully a steam release...
Continue reading
Weekly Update 4
May 06, 2023
by
axilirate
this was supposed to be the week 4 update before i decided to work on something else. forgot to update, so im doing it now. level is displayed in quests now...
Continue reading
Stopping Development
May 02, 2023
by
axilirate
1
I started working on new game that will take the best ideas from Dicelike and combine them with real time combat so I'm canceling the development for now. I learned a lot from this game and I hope the...
Continue reading
Weekly Update 3
April 23, 2023
by
axilirate
- removed xp - added stamina - removed stat upgrades...
Continue reading
fixed memory leak
April 19, 2023
by
axilirate
- fixed memory leak - had to include some of the updates from this week :/...
Continue reading
Weekly Update 2
April 17, 2023
by
axilirate
1
- changed shop distribution - added wip death screen - added elite monsters - new rarity - new items - shows % reduction on armor...
Continue reading
Weekly Update 1
April 14, 2023
by
axilirate
some new items and a new enemy. not gonna bother telling what yet as the following is small anyways...
Continue reading