Weekly Update 7
Megaloot » Devlog
- silver armor will reduce max mana% instead of reducing mana gain
- removing rerolls, now the shop will refresh every time you buy an item
- removing inventory restrictions
- change to "gain"
- changes to dice rewards
- apple is now a green mushroom so it will make more sense that it gives stamina
- new character, sid
- more sounds
- bug fixes, because they wont fix themselves >:(
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Megaloot
Megaloot is an addictive Inventory Management Roguelite RPG
Status | In development |
Author | axilirate |
Genre | Adventure, Strategy |
Tags | addictive, backpack, Loot, Management, mega-loot, megaloot, Roguelike, Roguelite, Turn-based |
Languages | English |
More posts
- What a year... Updates are back!Feb 09, 2024
- Moving to Steam PlaytestSep 05, 2023
- Weekly Update 20 - HTML Fix and Simpler GameplayAug 30, 2023
- Weekly Update 19 - Balancing stuffAug 23, 2023
- Weekly Update 18 - Divine +Aug 16, 2023
- Weekly Update 17 - Content & PolishAug 09, 2023
- quick patchAug 03, 2023
- Weekly Update 16 - return to basicsAug 02, 2023
- balance updateJul 26, 2023
- Weekly Update 15Jul 26, 2023
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