Weekly Update 16 - return to basics
Megaloot » Devlog
- complete ui redesign
- removed dungeons and a bunch of stuff
- more content
- number formatting
- enemy scaling rebalance
- removed true damage
- almost all items are changed
- improved textures for some items
- better visuals and sound
- bug fixes and stuff
- i forgor
no screenshots for this update because that would be a lot of screenshots
Files
index.zip Play in browser
Aug 02, 2023
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Megaloot
Megaloot is an addictive Inventory Management Roguelite RPG
Status | In development |
Author | axilirate |
Genre | Adventure, Strategy |
Tags | addictive, backpack, Loot, Management, mega-loot, megaloot, Roguelike, Roguelite, Turn-based |
Languages | English |
More posts
- What a year... Updates are back!Feb 09, 2024
- Moving to Steam PlaytestSep 05, 2023
- Weekly Update 20 - HTML Fix and Simpler GameplayAug 30, 2023
- Weekly Update 19 - Balancing stuffAug 23, 2023
- Weekly Update 18 - Divine +Aug 16, 2023
- Weekly Update 17 - Content & PolishAug 09, 2023
- quick patchAug 03, 2023
- balance updateJul 26, 2023
- Weekly Update 15Jul 26, 2023
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