Weekly Update 19 - Balancing stuff
Megaloot » Devlog
- market refresh scales with floor and wont get more expensive with each roll
- removed greed and stats that give gold
- changed how item rarity appears in the market
- removed market bias
- more enemies
- more items
- more cards
still not sure what causes the browser to freeze, my only solution for now is trying different browser.
edit: what i did for now is that the game will save itself every turn so just refresh the page and continue from where you left
Files
index.zip Play in browser
Aug 23, 2023
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Megaloot
Megaloot is an addictive Inventory Management Roguelite RPG
Status | In development |
Author | axilirate |
Genre | Adventure, Strategy |
Tags | addictive, backpack, Loot, Management, mega-loot, megaloot, Roguelike, Roguelite, Turn-based |
Languages | English |
More posts
- What a year... Updates are back!Feb 09, 2024
- Moving to Steam PlaytestSep 05, 2023
- Weekly Update 20 - HTML Fix and Simpler GameplayAug 30, 2023
- Weekly Update 18 - Divine +Aug 16, 2023
- Weekly Update 17 - Content & PolishAug 09, 2023
- quick patchAug 03, 2023
- Weekly Update 16 - return to basicsAug 02, 2023
- balance updateJul 26, 2023
- Weekly Update 15Jul 26, 2023
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