Weekly Update 18 - Divine +
Megaloot » Devlog
- removed durability
- 2 new enemies
- new items
- removed edit button from deck screen
- new cards
- reworked items
- removed mana regen
- you will regen 25% health and 15% mana every battle instead of 100%
- dodge chance can go beyond 100%
- added accuracy to counter dodge chance
- enemies will vanish after 15 turns
- added better hover info
- bug fixes
- removed miss chance from weapons
- improved visuals
- renaming the game to Divine +
no screenshots this time >:)
Files
index.zip Play in browser
Aug 16, 2023
Get Megaloot
Megaloot
Megaloot is an addictive Inventory Management Roguelite RPG
Status | In development |
Author | axilirate |
Genre | Adventure, Strategy |
Tags | addictive, backpack, Loot, Management, mega-loot, megaloot, Roguelike, Roguelite, Turn-based |
Languages | English |
More posts
- What a year... Updates are back!Feb 09, 2024
- Moving to Steam PlaytestSep 05, 2023
- Weekly Update 20 - HTML Fix and Simpler GameplayAug 30, 2023
- Weekly Update 19 - Balancing stuffAug 23, 2023
- Weekly Update 17 - Content & PolishAug 09, 2023
- quick patchAug 03, 2023
- Weekly Update 16 - return to basicsAug 02, 2023
- balance updateJul 26, 2023
- Weekly Update 15Jul 26, 2023
Leave a comment
Log in with itch.io to leave a comment.