What a year... Updates are back!
Megaloot » Devlog
Hey!
Long time no see, I’ve been working on the game as usual and pushed an update recently and here’s what I added so far.
- Added 15 more enemies and a bunch of new items
- Removed item durability
- Changed how most of the stats work, like toxicity used to be an integer and now a percentage.
- Improved UI/UX, now the game should look more pleasant and minimalistic
- Mana no longer scales with items
- More cards and characters
- New Key Art!
Let me know what you think about the new keyart and assets for the game!
We've put up a Steam page for the demo, so give it a look and add the game to your wishlist https://store.steampowered.com/app/2440380/Megaloot
If you're on social media, feel free to follow me on Twitter https://twitter.com/playmegaloot and let's chat on Discord https://discord.gg/kUvnTp8b7S
Files
Megaloot.zip 40 MB
Feb 07, 2024
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Megaloot
Megaloot is an addictive Inventory Management Roguelite RPG
Status | In development |
Author | axilirate |
Genre | Adventure, Strategy |
Tags | addictive, backpack, Loot, Management, mega-loot, megaloot, Roguelike, Roguelite, Turn-based |
Languages | English |
More posts
- Moving to Steam PlaytestSep 05, 2023
- Weekly Update 20 - HTML Fix and Simpler GameplayAug 30, 2023
- Weekly Update 19 - Balancing stuffAug 23, 2023
- Weekly Update 18 - Divine +Aug 16, 2023
- Weekly Update 17 - Content & PolishAug 09, 2023
- quick patchAug 03, 2023
- Weekly Update 16 - return to basicsAug 02, 2023
- balance updateJul 26, 2023
- Weekly Update 15Jul 26, 2023
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