Weekly Update 8
Megaloot » Devlog
- improved visuals
- removed consumables
- reworked active items to weapons
- removed stamina
- reworked warriors ring
- reworked mask of cataclysm
- changed how gain work
- removed overdose and the way max health is gained
- changed dice and shop mechanic
- limit to buying 10 items per level
- last enemy is always elite
- skills cost mana no
- starting with 20 health and 10 mana now
- options should work now
- character closes his eyes when dead now (really important feature)
- bug fixes and new bug to fix
im looking for your feedback!
Files
index.zip Play in browser
Jun 01, 2023
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Megaloot
Megaloot is an addictive Inventory Management Roguelite RPG
Status | In development |
Author | axilirate |
Genre | Adventure, Strategy |
Tags | addictive, backpack, Loot, Management, mega-loot, megaloot, Roguelike, Roguelite, Turn-based |
Languages | English |
More posts
- What a year... Updates are back!Feb 09, 2024
- Moving to Steam PlaytestSep 05, 2023
- Weekly Update 20 - HTML Fix and Simpler GameplayAug 30, 2023
- Weekly Update 19 - Balancing stuffAug 23, 2023
- Weekly Update 18 - Divine +Aug 16, 2023
- Weekly Update 17 - Content & PolishAug 09, 2023
- quick patchAug 03, 2023
- Weekly Update 16 - return to basicsAug 02, 2023
- balance updateJul 26, 2023
- Weekly Update 15Jul 26, 2023
Comments
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No weekly update for this week as well?
its a bit late but will be ready soon!
Oh no rush, I'm just checking to see if it's still being work on.