Weekly Update 11
Megaloot » Devlog
ok, so I forgot this game was supposed to be a rogue like so I brought back the perma death.
the game will be endless with an optional boss to end the run.
as for updates...
- certain items can be bought at certain levels now
- bug fixes (and probably new ones as well)
- save system
- new character
- new items
- removing merge cost
- added a way to preview the next market
- items repair themselves after every fight
- balance changes
- and probably more stuff i forgot
Files
index.zip Play in browser
Jun 29, 2023
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Megaloot
Megaloot is an addictive Inventory Management Roguelite RPG
Status | In development |
Author | axilirate |
Genre | Adventure, Strategy |
Tags | addictive, backpack, Loot, Management, mega-loot, megaloot, Roguelike, Roguelite, Turn-based |
Languages | English |
More posts
- What a year... Updates are back!Feb 09, 2024
- Moving to Steam PlaytestSep 05, 2023
- Weekly Update 20 - HTML Fix and Simpler GameplayAug 30, 2023
- Weekly Update 19 - Balancing stuffAug 23, 2023
- Weekly Update 18 - Divine +Aug 16, 2023
- Weekly Update 17 - Content & PolishAug 09, 2023
- quick patchAug 03, 2023
- Weekly Update 16 - return to basicsAug 02, 2023
- balance updateJul 26, 2023
- Weekly Update 15Jul 26, 2023
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