<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Umipen Devlog - itch.io</title><link>https://axilirate.itch.io/umipen</link><description>2D Painting and Animations software with 3D, Vector and scripting currently  in development.</description><item><guid>https://axilirate.itch.io/umipen/devlog/1669883/umipen-017-game-scripts-run-and-export-game-several-canvases-three-effects</guid><title>Umipen 0.1.7: game scripts, Run and Export game, several canvases, three effects</title><link>https://axilirate.itch.io/umipen/devlog/1669883/umipen-017-game-scripts-run-and-export-game-several-canvases-three-effects</link><pubDate>Sat, 19 Sep 2026 18:08:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Game scripts Code mode&#039;s scripts are in a new Scripts folder in the explorer. Three are fixed: on_ready runs once at start, on_process_tick every frame with dt the seconds since the last, on_physics_t...</p>]]></description></item><item><guid>https://axilirate.itch.io/umipen/devlog/1668525/umipen-016</guid><title>Umipen 0.1.6</title><link>https://axilirate.itch.io/umipen/devlog/1668525/umipen-016</link><pubDate>Fri, 18 Sep 2026 14:54:43 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Custom effect GLSL fragment shader over the layer, Shadertoy conventions: iChannel0 , fragCoord , iResolution , iTime , iTimeDelta , iFrame . Import… (.glsl .frag .fs .txt), Reach, code editor, comp...</p>]]></description></item><item><guid>https://axilirate.itch.io/umipen/devlog/1667217/umipen-014-colour-wheel-settings-a-u-shaped-hue-palette-limits</guid><title>Umipen 0.1.4: colour wheel settings, a U-shaped hue, palette limits</title><link>https://axilirate.itch.io/umipen/devlog/1667217/umipen-014-colour-wheel-settings-a-u-shaped-hue-palette-limits</link><pubDate>Thu, 17 Sep 2026 11:10:31 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Colour tab Settings has a Colour tab for the wheel: Centre shape: circle, square, triangle or half circle. Model: HSV or HSL. Hue: along a ring or along a U; the direction it runs and where red sits...</p>]]></description></item></channel></rss>